About Us

What do we do?

For as long as we've been breathing, games have had an impact on our lives and we aim to do the same for others. Our goal is to make the best games we can in order to foster inspiration for current and future creatives.

Mostly, we want to make games that are worth your time. Ones that you can remember, ones you tell a friend about, and ones that give back more than just the time you put into them. That is the bar we hold ourselves to.

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How we got here

Studio 300 started in a tiny two-bedroom apartment in San Francisco, named after the number on our door. What began as three new friends with a shared love of games has now grown into a full team of other passionate creatives, project by project. And even though we have grown a lot since then, we are just getting started.

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Meet The Team

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Alexander Garcia

Co-Founder

Game Design Director

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Dominic Sanchez

Co-Founder

Technical Director

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Dominik Rangel

Co-Founder

Art Director

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Joseph Santiago

Concept Artist

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Stephen DeVito

Concept Artist

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Jason Li

3D Character Artist

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Savannah Oellrich

Environment Artist

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Agustus Laughlin

Environment Artist

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Devyn Brock

Game Designer

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Jose Sanchez

Level Designer

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Benjamin Crawford

Programmer

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Christopher Lee

Sound Designer

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Micheal Antonio

Composer

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Areej Haq

Project Manager