Arcane Interns

Developed as a vertical slice over the course of two months. It's our first official project together as a studio!

Devil's Gambit is a metroidvania-style action platformer that thrusts players into the role of the Charlatan, a gambling man who has been imprisoned deep within the layers of Hell for attempting to defy death through forbidden magic. With no hope of escape, a devil appears promising power beyond mortal capability, and the Charlatan must now fight through hordes of demons in order to reclaim their soul and escape their imprisonment.

We envision the full game to take place over 9 unique layers of hell, fighting new enemies, aquiring abilities, and facing larger threats.

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Art

Hand drawn, hand animated, hand cramping (ouch). Devil's Gambit is aimed to be fully hand crafted. Each character, environment, and animation was hand drawn. In the future, we'd like all aspects of the game like visual effects and procedural animation to be drawn.

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Production sketches for both pre and post demo game elements.

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Credits

  • Alexander Garcia - Co-Founder / Game Design Director
  • Dominic Sanchez - Co-Founder / Technical Director
  • Dominik Rangel - Co-Founder / Art Director
  • Areej Haq - 2D Artist
  • Hugh Gower - 2D Artist
  • Manel Boubeker - 2D Artist